![]() I haven't had time to test, but I don't think we can select more than 1 Map Type.Īlso, I haven't had time to study the AI in detail, but there is a rule that uses the HomeCityWaterSpawnFlag to determine if the map is a water map. ![]() There is a AITrasnportRequired selection, and a water map too. ![]() Set it to something fitting a Map that needs to build a dock and transport units. In Map Types you will notice that your map is set to default.
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